endOfRoadCondition |
EndOfRoadCondition |
0..1 |
xor,
XSDelement
|
Condition checking for how long the reference entity has reached the end of the road. |
collisionCondition |
CollisionCondition |
0..1 |
xor,
XSDelement
|
Condition checking whether the reference entity was involved in a collision. |
offroadCondition |
OffroadCondition |
0..1 |
xor,
XSDelement
|
Condition checking for how long the reference entity has left the road. |
timeHeadwayCondition |
TimeHeadwayCondition |
0..1 |
xor,
XSDelement
|
Condition checking the time headway between two entities. |
timeToCollisionCondition |
TimeToCollisionCondition |
0..1 |
xor,
XSDelement
|
Condition checking the time to collision between two entities. |
accelerationCondition |
AccelerationCondition |
0..1 |
xor,
XSDelement
|
Condition checking the current acceleration of an entity. |
standStillCondition |
StandStillCondition |
0..1 |
xor,
XSDelement
|
Condition checking for how long the reference entity has not moved. |
speedCondition |
SpeedCondition |
0..1 |
xor,
XSDelement
|
Condition checking the current speed of the referenced entities. |
relativeSpeedCondition |
RelativeSpeedCondition |
0..1 |
xor,
XSDelement
|
Condition checking the relative speed between two entity. |
traveledDistanceCondition |
TraveledDistanceCondition |
0..1 |
xor,
XSDelement
|
Condition checking the total traveled distance of the reference entity since the start of the scenario. |
reachPositionCondition |
ReachPositionCondition |
0..1 |
xor,
XSDelement
|
Condition checking whether the reference entity has reached a given position within a given uncertainty. |
distanceCondition |
DistanceCondition |
0..1 |
xor,
XSDelement
|
Condition checking the distance between two entities or an entity and a position. |
relativeDistanceCondition |
RelativeDistanceCondition |
0..1 |
xor,
XSDelement
|
Condition checking the relative distance between two entities. |